Okay, there are a few tips I've learned along the way, that I rigorously deploy to achieve the greatest scores.
Score > Coins - When you start getting a good score, forget about coins. Focus only on achieving a higher score. The coins will come if you keep running. Basically, don't push your runner to one side of the game, keep him in the centre.
Double Jump - Sometimes, you will find that when you're running you're faced with the hard task of double jumping. This involves hoping twice between gaps. Usually, you're allowed one second to flick twice, or you fall into the water. Diligence is what you need, to be able to quickly understand you must jump twice.
Slide-Hop-Slide - Basically, sometimes you will slide through a barrier, then there will be a gap straight after. Do not fear! You can hop straight after you slide and your character will tenaciously jump from his sliding position.
Danger, High Speeds - After you've used the speed upgrade you will have a few seconds with invisibility and normal speed. During this time, the game may automatically move you around the board, to fit their needs. If you're too hectic and move your player when he is still in invisibility, the game may glitch and you will be sent into the water. It's better if you just wait until invisibility is completely eradicated, then you start playing.
Coin collector - In the first 3000 meters, it's easier to collect coins and will get you at least 300 each round. I would try to get every coin, before it gets too hard. Collecting coins will also add to your total score.
Speeds - You can purchase high-speed for an [amount] of coins, I think it's 2500 for the small-speed and 10000 for the large. They're pointless and once you've finished you're running faster than you would be at regular pace, so technically, you'll be gaining more speed than you usually would
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Score > Coins - When you start getting a good score, forget about coins. Focus only on achieving a higher score. The coins will come if you keep running. Basically, don't push your runner to one side of the game, keep him in the centre.
Double Jump - Sometimes, you will find that when you're running you're faced with the hard task of double jumping. This involves hoping twice between gaps. Usually, you're allowed one second to flick twice, or you fall into the water. Diligence is what you need, to be able to quickly understand you must jump twice.
Slide-Hop-Slide - Basically, sometimes you will slide through a barrier, then there will be a gap straight after. Do not fear! You can hop straight after you slide and your character will tenaciously jump from his sliding position.
Danger, High Speeds - After you've used the speed upgrade you will have a few seconds with invisibility and normal speed. During this time, the game may automatically move you around the board, to fit their needs. If you're too hectic and move your player when he is still in invisibility, the game may glitch and you will be sent into the water. It's better if you just wait until invisibility is completely eradicated, then you start playing.
Coin collector - In the first 3000 meters, it's easier to collect coins and will get you at least 300 each round. I would try to get every coin, before it gets too hard. Collecting coins will also add to your total score.
Speeds - You can purchase high-speed for an [amount] of coins, I think it's 2500 for the small-speed and 10000 for the large. They're pointless and once you've finished you're running faster than you would be at regular pace, so technically, you'll be gaining more speed than you usually would
Be Social here! Share!!
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